1. Your gameday staring line-up should consist of 1 Quarterback, 2 Runningbacks, 3 Wide Receivers/Tight Ends, 1 Kicker, and 1 Defense/Special Teams. Your entire starting line-up must be submitted to your opponent before kickoff of the first game in which you have players playing. Example: If there is a Thursday night game involving players that you want to start, you must turn in your line-up before kickoff of that game.
2. Any offensive player (QB, RB, WR/TE, K) can accumulate points in any category except Defense/Special Teams. Non-traditional examples include, but are not limited to: Eric Moulds running a reverse 60 yards for a TD...he gets a rushing TD and accumulates 60 rushing yards, or Stephen Davis catches a dump pass in the flats and breaks it 80 yards for the score...he gets a receiving TD and 80 receiving yards, or Mike Hollis throws a TD pass on a fake 50-yard FG...he gets a passing TD and 33 passing yards.
3. Points accumulated by Defensive and Special Team plays can only be credited to the appropriate Team, not to any individuals. For example, when Terrence Wilkins runs back a kickoff 109 yards for a TD, whoever has Indianapolis' D/ST gets the points, the person that has Terrence Wilkins as their WR/TE gets no points for that play.
4. Any trades or waiver moves must be submitted by 12:00pm (noon) on Thursday, if they are to take effect for that week's games. You may still make trades/waiver moves after that time, but the will not take effect until the following week.
5. Each owner is responsible for calculating the score for his players each week; however, you are encouraged to keep track of your opponent's score as well. Each Tuesday, the winning team owner is responsible for submitting the final score to the commissioner, once he/she has verified that score with the non-winning opponent.
6. Tie breakers: In the event of a tie, the first tie breaker is the performace of the players on you bench (not including FLEX players). That means the best numbers from 1 QB, 1 RB, 2 WR/TEs, 1K, and 1 D/ST from your bench. Second tie breaker is total TDs scored by your starters, Third tiebreaker is starting kicker points, Fourth tie breaker goes to the team with the greater total number of letters in the last and first names of the players your starting line-up. Fifth tiebreaker is a coin-toss.
General
Rushing TD = 6
Passing TD = 4
Receiving TD = 6
2 pt conversion = 2
Rushing and Receiving
50-74 yards 3
75-99 yards = 6
100-124 yards = 9
125-149 yards = 12
150-174 yards = 15
175-199 yards = 18
200+ yards = 21
Passing
100-149 yards = 3
150-199 yards = 6
200-249 yards = 9
250-299 yards = 12
300-349 yards = 15
350-399 yards = 18
400+ yards = 21
Interception = -1
Kicking
Extra Points = 1
FG 0-29 yards = 1
FG 30-49 yards = 2
FG 50+ yards = 3
Defense/Special Teams
Safety = 2
Turnover = 2
Sack = 1
Shutout = 3
2-9 pts given up = 2
10-19 pts given up = 1
Touchdown = 6
Bonus Points
Player on active roster is on winning team = 1