curriculum vitae
Bethany Nowviskie, MA Ed., Ph.D.
Director, Digital Research & Scholarship
University of Virginia Library
PO Box 400113
Alderman Library
University of Virginia
Charlottesville, VA 22904-4113
phone: 434.243.2218
email: bethany@virginia.edu
web: http://faculty.virginia.edu/nowviskie/
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education:
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ongoing digital projects:
- teaching/research interests:
- dissertation: Speculative Computing: Instruments for Interpretive Scholarship. Theorizes the building and use of electronic tools and environments for humanities research, teaching, and interpretation. Includes case studies on Llull's Ars Magna, Temporal Modelling, the Ivanhoe Game, the Rossetti Hypermedia Archive and other projects.
- areas of expertise:
- social software, resource aggregation, online collaborative research.
- digital pedagogy and guiding students in a wired classroom.
- the design of ars combinatoria, game models, and ludic and algorithmic strategies for research and interpretation.
- electronic editing, humanities computing, and information visualization.
- bibliography, textual criticism, and print & material culture.
- interface design and digital & generative aesthetics.
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selected publications:
- article: "NINES, Collex, and the New Collaborative Scholarship" (invited essay, forthcoming in Romanticism on the Net, Summer 2007)
- article: "NINES: A Federated Model for Integrating Digital Scholarship" (with Jerome McGann, forthcoming in Electronic Book Review, Spring 2007)
- article: "Collex: Collections and Exhibits for the Remixable Web" (forthcoming in Electronic Book Review, Spring 2007)
- book chapter: "Speculative Computing: Temporal Modelling" (with Johanna Drucker), A Companion to Digital Humanities. Oxford: Blackwell Publishers, 2004.
- article: "Temporal Modelling: Visualization of Temporal Relations for Humanities Scholarship" (under consideration at Information Design Journal.)
- article: "Temporal Modelling: Conceptualization of Temporal Relations for Humanities Scholarship" (with Johanna Drucker; under consideration at Information Design Journal.)
- article: "Subjectivity in the Ivanhoe Game: Visual and Computational Strategies," Text Technology, vol.12, n.2: 2003. (invited essay for special issue on the Ivanhoe Game)
- bibliography: "Select Resources for Image-Based Humanities Computing." Computers and
the Humanities. Vol. 36, Issue 1, February 2002. (pp. 109-131)
- archive: The Complete Writings and Pictures of Dante Gabriel Rossetti: A Hypermedia Research Archive, IATH (2000). As Design Editor, I contributed
to SGML markup and DTD design, created the entire interface, designed the
searching mechanisms, and coded the Dynaweb stylesheets for the first publication
of Jerome McGann's groundbreaking hypermedia archive. (see also a 1998 Demonstration Model of the Rossetti Archive.)
- article and archive: "A Hypermedia Guide to the Life and Poetic Works of John Keats." Studies
in Teaching. 1995 Research Digest. Ed. Leah P. McCoy. Dec. 1995: ERIC microfiche,
ED401261.
- essay: "Romanticism on Its Own Terms: Hypertext as Scholarly Medium." (1996) in
the published proceedings of Prometheus Unplugged: National Graduate Student Romanticism Conference (Emory Univeristy).
- pamphlet: Teaching Huck Finn: A Collection of Lesson-Plans. (editor and contributor) Wake Forest University Department of Education. (1996)
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teaching experience:
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graduate and adjunct instructor, University of Virginia:
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teaching assistant and distance learning site facilitator:
- UTK/UVA Program in Library Science
(1996-1998) University of Virginia
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high school teacher:
- Language Arts, Grades 10 and 12, East Forsyth High
School, Winston-Salem, NC (1995-1996)
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tutor:
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Families Learning Together Program, Johnson Elementary School, Charlottesville,
Virginia ESL teaching and GED preparation for low-income and emigrant adults
(1999-2001)
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English as a Second Language, UVA Madison House Volunteer Program Charlottesville
High School, Charlottesville, Virginia (1994-95)
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other employment:
- recent work:
- Before joining the University of Virginia Library as Director of Digital Research & Scholarship, I held a post-doctoral position on the research faculty of the University of Virginia, assigned to the ARP/Rossetti/9s projects in collaboration with Dr. Jerome McGann (2004-2007).
- past and ongoing work:
- Project Manager and Design Architect, Temporal Modelling Project. UVA SpecLab. An innovative timeline software project funded by the Intel Corporation. I am responsible for all aspects of development process, including research and consultation with academics, conceptualization, design, testing, grant management, and supervision/collaboration with contracted artists and programmers. (2001-present)
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Co-Director (with John Unsworth): Is Humanities Computing An Academic Discipline?
An Interdisciplinary Faculty/Graduate Student Seminar (1999-2000)
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Design Editor, Dante Gabriel Rossetti Archive,
Institute for Advanced Technology in the Humanities. Electronic text encoding
and programming, research and bibliographic work. Archive structuring and
interface design. I have also served as Senior Research Assistant and Project Manager (with a staff of six) at the Rossetti Archive. (1997-present)
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Adjunct Publications Editor, University of Virginia Division of Continuing Education. Writing and editing of publications meant for resident and adjunct
instructors employed by the Division. I have also served as a graduate research assistant in the Dean's Office for Continuing Education. (1996-1997)
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Electronic Texts Assistant, University of Virginia Special Collections
Department (Electronic Center pilot program). Assisted in creation of an
on-line file of manuscript guides. (1994-95)
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Archaeological Intern, West Virginia Division of Culture and History and
State Historic Preservation Office. Archaeological mapping, lab work, and
on-site investigation. (summers, 1993-4).
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Manuscripts Processor/Archivist, University of Virginia Special Collections
Department. Processed, researched, and organized manuscripts collections
from the 16th to the 20th centuries. Archived and catalogued manuscripts
and rare books. (1991-95).
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k-12 and undergraduate teaching — see above
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selected presentations:
- several NINES-related presentations of Collex and Rossetti Archive redesign work (University of Virginia, 2003-present).
- "NINES and Digital Scholarship" (presented at annual Monuments and Dust conference — London 2004).
- "Lullian Method and Interpretation in Humanities Computing" at ACH/ALLC 2003 in Athens, Georgia.
- "Some Applications of Game Theory to Digital Game Design" (as part of a panel on the Ivanhoe Game for ACH/ALLC 2002: New Directions in Humanities Computing. Tuebingen, Germany — July 2002.)
- "Biblioludica: a game model for teaching material culture" at SHARP 2002 (Society for the History of Authorship, Reading, and Publishing). British Library, London — July 2002.
- "Ludic Algorithms: or, How to Make Games and Why" (invited speaker in Graduate Student Lecture Series, UVA English Department. April 2002.)
- "The Playful Scholarly Endeavor" (brief invited talk at the Game Developer's Conference (GDC) Academic Summit, San Jose, CA — March 2002.)
- "The Temporal Modelling Project" (presentation and demo for the project's funder, the Intel Corporation. October 2001.)
- "Ivanhoe and Game Design" (panel on the Ivanhoe Game with Johanna Drucker and Jerome McGann, Humanities and Technology Association Conference 2001) — September 2001.
- "Interface, Interaction, and the Image-Based Edition," (Panel organizer and speaker, "Re-Ma(r)king the Text, St. Andrews University, Scotland — July 2001.)
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"Interfacing the Rossetti Archive," (Panel organizer and speaker, "Humanities and Technology Association Conference 2000") — October 2000.
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"Text and Image Encoding," invited lecturer, Royal Holloway College, University of London (week-long class in markup and digital scholarship
given in the summer of 2000)
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"Interfacing the Edition," (invited panelist, "Technology and Text: Computing
in the Humanities") Millenial Histories and Prophecies: Literary Truth
and Scientific Method, University of Virginia Interdisciplinary Graduate
Conference (2000)
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"Teaching Writing in a Computerized Classroom," Virginia English Pedagogy
Series (1999)
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"But who looks east at sunset? Gerard Manley Hopkins and Scientific Observation"
at ut pictura scientia: Art, Science and Technology in the History of Art,
Seventh Annual Art History Symposium, McIntire Department of Art, University
of Virginia (1998)
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"The Jesuit and the Volcano: Gerard Manley Hopkins' Krakatoa Sunset Observations" in Academic Apocalypse Now: Thinking Towards
2000, Annual English Department Conference, UVA (1998)
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"Poetic Machines: Possibilities for Hyper-Scholarship" in Writing in the
Academy Now: a University of Virginia colloquium (1997).
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"Romanticism on its Own Terms" in Prometheus Unplugged: National Romanticism
Conference. Emory University (1996).
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"A Hypermedia Guide to John Keats" (talk and on-line demonstration) in
Interdisciplinary Teaching Conference and Poster Session, Wake Forest University
(1996).
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selected unpublished and electronic work:
- literary/cultural criticism
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"A Madrigal Start: Four Hypertext Essays on Gerard Manley Hopkins" (essays complete; navigation script defunct)
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"Lines for a Picture:" Ekphrasis and the Emparadised Woman in Dante, Rossetti,
and Gerard Manley Hopkins
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Giddy_Fruit in the MUD: Objects and Agency in Cybertextual Environments
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Structure and Influence in Christina Rossetti's "Convent Threshold" and
Gerard Manley Hopkins' "A Voice from the World"
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"But Who Looks East at Sunset?": Gerard Manley Hopkins' Contributions to
the Scientific Journal, "Nature"
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Organic Resurrection in Tennyson's "Maud"
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"Melt Him But Master Him Still": the Fixed and Fluid in Hopkins' "Wreck
of the Deutschland"
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Romantic Translations of Dante's Paolo-and-Francesca Story: Byron's "Francesca
da Rimini", Hunt's "Story of Rimini", and Keats's Dream-Sonnet
- other
- a scholarly edition of Swinburne's 1866 Poems and Ballads, covering all major American and British print versions and periodical publications of included verse
- "Victorian Resources Online: an Annotated List of Scholarly Websites." Victorian Centre, Royal Holloway College, University of London.
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A Hypermedia Guide to John Keats. (editor/designer) A web-based archive
including poems, letters, images, historical and biographical material,
and multimedia elements. Designed for use by high school teachers and students.
(1995-7) — now defunct, but accessible through the Internet Archive project
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"Dreaming DeQuincey." (designer) An experimental, interpretive hypertext
using the texts of Thomas DeQuincey's Confessions of an English Opium-Eater,
Suspiria de Profundis, and The English Mail-Coach. With an Authors Note.
(1997)
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"DeQuincey's Confessions of an English Opium-Eater: A Hypertext Edition."
With illustrations by Laurence Chaves. (1997)
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An enumerative and descriptive bibliography of An Account of the Conduct
of the Dowager Duchess of Marlborough, 1742
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fellowships/awards:
- Intel Fellowship in Media Studies (beginning in 2001 at UVA, with work done on Temporal Modelling in SpecLab)
- International Game Developers Association student scholarship (2002)
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Student Book Collector's Award, Bibliographical Society of the University
of Virginia (for a collection of American editions of Victorian poets, 1998)
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University of Virginia Graduate AEP Fellowship (1996-2001)
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Wake Forest University Master Teaching Fellowship (1995-96)
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Phi Beta Kappa election (1995) and Dean's List (1991-95)
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Departmental Honors Award in Archaeology (1995)
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University of Virginia Distinguished Majors Program: Highest Honors (1995)
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University of Virginia Wagenheim Scholarship in English (1994-95)
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West Virginia Governor's Internship Awards (summers 1993-94)
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University of Virginia Intermediary Honors (1993)
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University of Virginia Undergraduate Scholarships (1991-95)
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memberships:
- Association for Computers and the Humanities (ACH) (2001-present)
- International Game Developers' Association (IGDA) (2001-2004)
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Modern Language Association (MLA) (1999-present)
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UVA Graduate Student Association (1996-2002)
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Keats-Shelley Association (1995-1998)
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Phi Beta Kappa honorary society (1995-present)
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Archaeological Institute of America (1993-1995)
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languages:
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human: fluency in English and German, reading/writing knowledge of French and Scottish Gaelic
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markup and programming languages: HTML, XHTML, SGML, TEI, XML/XSL, CSS, Flash ActionScript, Javascript, CGI scripting, MOO and MUD
programming syntax, Dynaweb scripting language (including some Tcl), basic Perl scripting
- software: all major platforms, including Mac, PC, Linux, UNIX; all major desktop publishing and image editing/graphic design software; specialized humanities computing and text encoding software